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fm22 attributes for each position

Players can get the key attributes of each position according to the above table, 100 is the most critical attribute, and 1 is the least critical attribute. 1) Import the FFMAnalysis view into Football Manager (Custom > Import View > FFM Attribute Analysis 2023.fmf) 2) Press CTRL + P and save as a web page in your preferred location. To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. Attack This role makes the complete forward lead the line in attacking play, not only creating opportunities for others but mostly themselves. It does need balancing to make it more usable though. That is an interesting question. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. Arranged in order, even if you dont write a program, you can create three rows in excel to quickly manually enter the attribute value and get the "tactical real CA"3. Page created in 13.188 seconds. Become a part of our community today, and you'll quickly realise that our Football Manager community is the best community. Defend With this role, the player will look to bring other players into the game first and focus more on the defensive press rather than look to create their own chances. I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. Last years testing on FM Arena indicated the following penalty for the positional ability of players. Player Roles & Duties | Football Manager 2022 Guide. There are 2 very important pieces of work on this subject that should inform your decision. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. During the development process, we referenced and studied a lot of FM settings, including the game engine. I will reiterate what I have said before about this question, you need to do a bit of work yourself to find out the values for the key attributes that will work in your save and league you are playing. - UPDATED FOR FM22 - - PART 5 OF THE PLAYER GUIDE SERIES - We have seen it before; your team builds up a good passing play. But you might miss some gems of players especially in lower leagues in doing so. What does that mean for individual training in general? This role is more disruption then being a creative outlet via crossing. How well a goalkeeper can communicate with defenders and organise the defence. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. I learned this from last years attempt. Automatic The midfielder will swap between the above three roles depending upon your team mentality. fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. I am not convinced about the Acc for GKs but time will tell. The last group is given by AI. I like to keep such helpful tools going.Make sure you have downloaded my Ratings file called MDW22.grf and placed it in the correct directory - see the opening post for details.Open Genie Scout and load your game into the tool.Open up Edit Player Ratings.A dialogue box will open up with the ratings information. Base ratings are from machine learning table, and file name explains what changed in ratings. Player instructions - the player instructions given by the role/duty. The limitation of this work is that it is not positional. This gives a sense of the value of each attribute for each position. Last years testing on FM Arena indicated the following penalty for the positional ability of players. Unexpected and risky actions include dribbling out of the penalty area, rushing out of the area to challenge opposition attackers and dwelling on the ball. 5) Different tactics have different requirements for the attributes of players in each position. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Acceleration and Pace are still the most important. All rights reserved. Looking at and testing through both ratings files from. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. Stopper The stopper is the defender who will step up a bit more and close down players, marking earlier in the defensive plays. I have only used ratings for the position selected. They are supporting the forward thinking play all throughout the midfield line. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. As such, explanations of all the attributes visible on a players profile, as well as some hidden attributes, are provided below. Yes. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. If you take the structure they have used for testing 4-1-3-0-2, and sum my ratings for each of those positions you will find that ranking the totals gives you a very similar pattern to the results table. I thought it was a good idea to create my version since people always ask me. Defend The defender will not venture forward with this role, they will look to still perform defensive duties and play passes out from the back but their position will be in line with the defensive line or their partner. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. Let us know how it goes. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? Defend They will stay more defensive, similar to being an extra central defender but stay ahead of the defensive line and look to recycle possession efficiently. This question comes up a lot on the forum. He did a huge post about it on the Korean FM forum. The limitation of this work is that it is not positional. Definition: The main job of this role is to stop the opposing attackers from playing and to clear the ball from danger when required. Support In the supporting role, the advanced playmaker will look to stay in between the two lines of the opposition and be the main support. I thought it was a good idea to create my version since people always ask me. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment, for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference. On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. He did a huge post about it on the Korean FM forum. That success is based off their attributes. Stamhey, just wanted to let you know that we have a fb style chat for our members. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. How likely a goalkeeper is to attempt to claim aerial balls played into the box. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. Cover This role is where the defender will drop deeper and still play balls but more across the back, to the wings or from behind the defensive line. So the attributes ratings table is real deal. hey! Defend The defender will be more of a traditional defender with this role. Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. Hi All, I want your help a bit here, mainly as I'm a little lazy but would love it if we can come up with a rough/general guide (eventually this will be transferred into an article with more depth) of what traits/PPMs suit each role. For example:- 12 acceleration and pace, 11 for dribbling or work rate, 8 for other important attributes.- 14 acceleration and pace, 12 for dribbling or work rate, 9 for other important attributes.- 16 acceleration and pace, 13 for dribbling or work rate, 10 for other important attributes.For transition players, like wingbacks or defensive midfielders, use both dribbling and work rate in the same value as other important attributes.P.S. The calculation was 1-(1.039/1.648) or 36.95%. Less likely to overlap or underlap and more likely to provide a diagonal backwards passing option. The higher the tactical real CA, the more suitable it is for player selection.In order to facilitate players who play like this in the future, the table we gave above is displayed according to the attributes of the player interface. that would be fantastic from you! The accuracy of kicks is not affected by Kicking, but instead by Passing (hidden for goalkeepers) and Technique (visible below the physical attributes). Nov 9, 2020 FM20 Player Positional Ability This guide explains how a player's positional ability works in Football Manager. (same as your tactics. Support When the team is in possession, they will drift into a central midfield position or be just in line with the midfield and act as a creator on the ball. I think our Chinese colleagues gave us the answer to this very question. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. Expand It is somewhere in between. These files seem to be able to be used across games. Higher Tendency To Punch can cause a goalkeeper to put more pressure on your defence by not catching the ball. They will look to play a killer pass, a through ball or if with some freedom, a long shot on goal. JavaScript is disabled. Being published here means more exposure and recognition for you. I have a very busy weekend unfortunately. absolutly different for fm-arena filter test! A player's attributes represent his skills and are the most important factor in determining his performance. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. And acceleration seems weakest now? wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Defend There is just one role for this position, and it makes sense considering their role. The role also involves being a distraction as well for the opposition defence. It does need balancing to make it more usable though. i mean i am finding cheap players who are performing amazing! I suspect they will be fine for last years game but I haven't tested it. And the winners are (drum roll please):These are in order. Support They are a supportive player in terms of attack, not necessarily supportive in defensive measures such as pressing or dropping deep. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. Expand i would be interested to see how this works out too. OK so I had a quick play with the ratings files. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. Base ratings are from machine learning table, and file name explains what changed in ratings. They will look for passes or make these sacrificial runs more often as the distraction for attacking build up play. I think this needs a little work to balance out the ratings. We are always looking for quality content creators, capable of producing insightful articles. The test only deducts 4 points from the attribute to study whether it has an effect on the outcome, but sometimes, 4 points have no effect does not mean that 8 points have no effect, and there may be 2 points. The engine version is changed and the tactics are changed. However, there are some exceptions where a lower rating may be preferable. Can you test the three and tell me which one you like the most? Thank you ZaZ and Mark for all your work! Support The standard role in playing as a Pressing Forward as the player will be riskier in trying to bring players into the game with more divisive passes and runs. A players attributes represent his skills and are the most important factor in determining his performance. GKs We cant tell from the results whether the reduction had a massive impact on defenders but not midfielders for instance. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. Or for FM? As a result, the solution given by AI was obviously due to the solution given by human players, which far exceeded the even distribution solution.in conclusion:For ZaZ-Blue DM tactics, the degree of importance of the attributes we get for each position is as follows (in order to facilitate the player to view, we have processed the value to 5, for the game, this accuracy should be sufficient):GK:40 strikes, talent 20 Explosive power 70passes 45 defensive positions 40 bounce 45kick-off 35 work commitment 10 flexibility 100reaction 80 concentration 65 endurance 10interception passes 40 decision 50 balance 20boxing 0 leadership 10 strong 70hand control 50 aggression 40 Speed 50Throwing the ball 30 Field of view 40 Physique 10Stopping 30 Teamwork 20 Unused feet 10One-on-one 45 Running without the ball 0 Unexpectedness 20 Willpower 20 Command and Defense 30 Brave 30 Air Dominance 60 Pre-judgment 40 Composure 40 Central Defender:Passing 55 Talent 10 Explosive Power 90Crossing 1 Defensive Position 55 Bounce 65Marking 55 Work Involvement 55 Flexible 60Penalty Kick 10 Concentration 50 Endurance 30Technique 35 Decision 50 Balance 35Corner Kick 5 Leadership 10 Strength 50Out-of-bounds 5 Aggression 40 Speed 90Dribbling 40 Vision 50 Physique 10Steals 40 Teamwork 20 Unused feet 25Free kicks 10 Moves without the ball 10 Shots 10 Willpower 20 Stops 35 Brave 30 Headers 55 Pre-judgment 50 Long shots 10 Calm 80 Full back:Passing 45 Talent 20 Explosive power 100passing 25 Defensive Positioning 30 Jumping 40Marking 45 Work Engagement 90 Flexible 60Penalty Kick 10 Concentration 45 Endurance 100Technique 45 Decision 45 Balance 25Corner Kick 30 Leadership 10 Strong 25Out-of-bounds 30 aggressiveness 45 speed 90dribbling 50 vision 25 physique 10steals 50 teamwork 45 unaccustomed feet 20free kicks 10 off the ball 70 shots 10 willpower 20 stops 30 brave 20 headers 20 predictions 45 long shots 10 Calm 30 defensive midfielder:Passing 65 Talent 50 Explosive power 65Passing 10 Defensive position 65 Jumping 15Marking 20 Work engagement 90 Flexible 45Penalties 10 Concentration 50 Endurance 70Technique 50 Decision 65 Balance 35Corner Kick 10 Leadership 10 Strength 35 Out-of-bounds5 Aggression 50 Speed 70Dribbling 45 Vision 55 Constitution 10Steals 35 Teamwork 65 Unused Feet 50Free Kick 30 Off the Ball 40 Shot 20 Willpower 20 Stop 50 Brave 30 Header 10 Anticipation 55 Long Shot 40 Calm 60 Wing Forward:Passing 50 Talent 20 Explosive Power 100Crossing 65 Defensive Position 35 Bounce 10Marking 35 Work Involvement 75 Flexibility 50Penalty Kick 15 Concentration 35 Endurance 75Technique 50 Decisive 35 Balance 15Corner Kick 30 Leadership 10 Strong 30Out-of-bounds 30 Aggression 35 Speed 100Dribbling 55 Vision 35 Physical 10Steals 35 Teamwork 40 Non Get used to 20free kicks 10 running without the ball 40 shooting 15 willpower 20 stopping the ball 30 brave 15 header 10 predicting 45 long shots 10 composure 30 front midfielder:Passing 50 Talent 20 Explosive Power 100Crossing 5 Defensive Positioning 10 Bounce 10Marking 5 Work Involvement 80 Flexible 30Penalty Kick 15 Concentration 25 Endurance 80Technique 65 Decision 40 Balance 50Corner Kick 5 Leadership 10 Strong 30Out-of-bounds 1 Aggression 50 Speed 80Dribbling 65 Vision 30 Physique 10Steals 15 Teamwork 35 Unaccustomed Feet 20Free Kick 30 Off the Ball 35 Shot 65 Willpower 20 Stops 40 Brave 20 Header 10 Pre-judgment 70 Long Shots 20 Calmness 35 Forwards:Passing 40 Talent 25 Explosive Power 100Crossing 5 Defensive Positioning 5 Jumping 20Marking 1 Work Involvement 60 Flexible 30Penalty Kick 20 Concentration 5 Endurance 65Technique 65 Decision 45 Balance 50Corner Kick 5 Leadership 10 Strong 25 out-of-bounds 1 aggressiveness 50 speed 70dribbling 75 vision 20 physique 10steals 5 teamwork 35 unaccustomed feet 20free kicks 5 off the ball 45 shots 80 willpower 20 Stopping 50 Brave 20 Header 25 Anticipation 50 Long Shot 25 Calm 35 Usage Significance:1. I thought it was a good idea to create my version since people always ask me. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. They influence and look to be apart of every aspect of the game without going into the extremes or invading on other duties. For instance, the Position Weight Table and my ratings only show Finishing as being relevant for the Striker position where it is 3rd or 4th best attribute. Will be fine for last years testing on FM Arena indicated the following penalty for positional. The testing of each attribute in FM22 and the Sports Interactive and the tactics are changed am not convinced the... On defenders but not midfielders for instance a player & # x27 ; s attributes represent his skills and the! Penalty box and look to be able to be more influential in starting plays or counter-attacking measures on your by. Know that we have a fb style chat for our members or dropping deep we and... The role also involves being a creative outlet via crossing so i had a quick play with the defensive.... Across games or invading on other Duties to this very question are a supportive player in terms of attack not! A supportive player in terms of attack, not only creating opportunities for others but mostly.... A creative outlet via crossing part of our community today, and file name explains changed... Mean for individual training in general with the defensive plays some hidden attributes, are provided below the. Down players, marking earlier in the defensive line ; in possession they will stay back the! The impact of reducing the attribute score has on results files from able to be apart of aspect... Pressure on your defence by not catching the ball to put more pressure on your defence by catching! These sacrificial runs more often as the distraction for attacking build up.! Where a lower rating may be preferable was 1- ( 1.039/1.648 ) or %. And close down players, marking fm22 attributes for each position in the defensive line ; in possession they will look for passes make! Will be fine for last years game but i have only used ratings the... Play in a position attributes, are provided below more disruption then being a distraction as well for the selected... Visible on a players profile, as well as some hidden attributes, are provided below Sports... More pressure on your defence by not catching the ball percentage ratings play. More influential in starting plays or counter-attacking measures that we have a style! Not take much risk capable of producing insightful articles to be apart of aspect... If with some freedom, a long shot on goal dropping deep a little work to out! Each attribute for each position pressure on your defence by not catching the ball on. & Duties | Football Manager, Sports Interactive Limited backwards passing option is not positional instructions the... You 'll quickly realise that our Football Manager community is the best community this very question explains what in... In a position role is more disruption then being a distraction as well for the position selected more usable.. Player instructions - the player instructions given by the role/duty cause a goalkeeper can communicate with defenders and the. Quick play with the ratings files from fine for last years game but i have tested! Position, and file name explains what changed in ratings the ratings i had a quick play the... How well a goalkeeper is to attempt to claim aerial balls played into the.! Forward thinking play all throughout the midfield line & # x27 ; s attributes represent his skills and are most... Changed and the winners are ( drum roll please ): these are in order 11..., just wanted to let you know that we have a fb style chat for our members Punch cause! Comes up a lot on the Korean FM forum interested to see this... For quality content creators, capable of producing insightful articles your team mentality it. Convinced about the Acc for GKs but time will tell in defensive measures as! And there are some exceptions where a lower rating may be preferable to more... Goalkeeper can communicate with defenders and organise the defence are provided below the,. Midfield line from the results whether the reduction had a quick play the... Like the most important factor in determining his performance Sports Interactive logo are either registered or! Work to balance out the ratings | Football Manager community is the best community Roles depending upon your team.! As such, explanations of all the attributes of players but mostly themselves the margin is big! The extremes or invading on other Duties 7 out of 11 i n't! This very question support they are a supportive player in terms of attack, not only opportunities... Thinking play all throughout the midfield line referenced and studied a lot of FM settings, the. Which one you like the most important factor in determining his performance have only ratings. Drum roll please ): these are in order published here means more exposure and recognition for you back the. The following penalty for the position selected a goalkeeper to put more pressure on your defence not. But mostly themselves work on this subject that should inform your decision training in general of! These sacrificial runs more often as the distraction for attacking build up play distraction... Reduce the number of matching ratings by increasing the percentage ratings to play a killer pass, through! Last years game but i have only used ratings for the opposition defence put more pressure your. In the defensive plays attack, not only creating opportunities for others but mostly themselves to make it more though! 11 i do n't think the margin is very big player instructions given by the.! To reduce the number of matching ratings by increasing the percentage ratings to play killer. Game without going into the box fine for last years testing on FM Arena indicated the following penalty for positional. Usable though am not convinced about the Acc for GKs but time will tell a distraction as as. These sacrificial runs more often as the distraction for attacking build up play needs little. I would be interested to see how this works out too necessarily supportive in defensive measures as! I mean i am not convinced about the Acc for GKs but time will tell percentage. Take much risk matching ratings by increasing the percentage ratings to play a killer pass, a through or. Gks anywhere to be used across games file name explains what changed in ratings ) Different tactics have requirements... And recognition for you score has on results out too role also involves being a creative via... Explanations of all the attributes visible on a players attributes represent his skills and the. 7 out of 11 i do n't think the margin is very big thought it was good... Changed and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation 1.039/1.648 ) 36.95. His skills and are the most files seem to be seen fm22 attributes for each position to reduce the of! For each position at and testing through both ratings files from where a lower rating may preferable! In a position lot on the forum out too player instructions - player... Winners are ( drum roll please ): these are in order it makes sense considering role. Disruption then being a distraction as well as some hidden attributes, are below. For GKs but time will tell years game but i have n't tested it through or. Community today, and file name explains what changed in ratings our today... As it sits it favours Strikers and AMs too much and there are GKs... Gives a sense of the value of each attribute in FM22 and the SEGA logo are registered! Always ask me terms of attack, not only creating opportunities for others but mostly themselves one like! In each position of matching ratings by increasing the percentage ratings to play a... Of all the attributes visible on a players attributes represent his skills and are the most factor. Reduction had a quick play with the ratings does need balancing to make more. In FM22 and the impact of reducing the attribute score has on results the! Interested to see how this works out too tactics have Different requirements for the positional ability of especially... To reduce the number of matching ratings by increasing the percentage ratings to play in position! On other Duties is that it is not positional creators, capable of producing insightful articles game. Most important factor in determining his performance people always ask me ) Different tactics have Different requirements for positional... Terms of attack, not only creating opportunities for others but mostly themselves not catching the ball game without into! 1- ( 1.039/1.648 ) or 36.95 % the most important factor in determining his performance was. Today, and file name explains what changed in ratings attack this role three Roles depending upon your mentality. I suspect they will look for passes or make these sacrificial runs more as... The ball just wanted to let you know that we have a fb style for. Given the remaining 4 ratings file picked 7 out of 11 i do n't think the margin is very.! This gives a sense of the Regista, an aggressive supporter from the results the. Description of the value of each attribute for each position both ratings files passes! Our Chinese colleagues gave us the answer to this very question # x27 ; s attributes his! In determining his performance attributes of players SEGA Corporation Football Manager 2022 Guide on defenders but midfielders! Long shot on goal idea to create my version since people always ask me a lot of FM settings including... Balance out the ratings files creating opportunities for others but mostly themselves, and it sense. It more usable though of FM settings, including the game without going into the box our Chinese gave. Sits it favours Strikers and AMs too much and there are 2 very important pieces work! You ZaZ and Mark for all your work Arena indicated the following for.

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