battletech size comparison
But its cheap, so you can get more if it does. 1st Battalion, 91st Royal Battlemech Regiment, 26th Light Brigade Combat Team, 61st Infantry Division, XXVII Corps, Eleventh Army, SLDF. Wielding the "main gun" almost as easily as a normal trooper would a rifle gives the ProtoMech a more flexible firing arc and makes training new pilots easier. However, this will give you just one (albeit large) map. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). I always justify it with things like ff armor is bulkier than standard, xl engines are bulkier than standard. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. The Ishiyama map was intended to be cut in quarters and then randomly arranged each match to reflect the unknown layout of the arena. This page was last edited on 24 February 2023, at 15:28. I've had lots of problems with this too. I or the old me. made a map pack. I also like the smaller size of the old unseens. So other ones will look here first. It's a gator with a nuke, whats the problem. #1 How does the mechwarrior figs compare in size to the regular Battletech guys ? Press J to jump to the feed. I use these and theyre a great investment, although I believe theres now a lot more accessible 3Dprinted solutions that fit directly over standard Battletech map hexes. When you consider that the empty interior of the 'Mech makes up the vast majority of its volume, and that a 'Mech is actually light enough for its volume to float, there's no rational reason why a 'Mech has to conform to a specific height limitation (either minimum or maximum) based on tonnage. As a result they are depicted as being something like twice as big today as they were originally. Three months later five more maps and the MapPack Hill Terrain Set (including the five new maps and the Desert Hills map that had already been part of the previous set) were published. The four of them together form the tournament map. on: 15 September 2012, 21:08:30 . when playing on other hex terrain), one "board" translates as 17 hexes for determining range. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. It has no impact on gameplay. You can do anything you want in it. It keep them from shifting around too much and provides some protection. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Clix is played on N scale 1:160~ where a 1/16th of an inch is a scale foot. A high-quality neoprene extra-large map set, with one mega-sized, 72 x 48" double-sided BattleMat. Jump distance is 200 meters , so impr. A high-quality neoprene map set, designed for hexless Alpha Strike play, with one double-sized, 36 x 22", double-sided BattleMat. Every time I see it I see something I've never seen before! There's a human figure inserted for comparison. *shrug* I never took mini's scale that seriously. The BattleForce mapsheet is a double size mapsheet, being exactly twice the width, in hexes, of the standard BattleTech mapsheet, with columns from 01XX to 32XX. Wizkids scale jumped all over the place (due mostly to the random booster element I guess?) They're a tad hard to come by right now due to the kickstarter but they'll be up on Catalysts webstore eventually and they have more designs coming with wave 2: https://imgur.com/a/yoSHDS3. They may become reluctant to leave their machine, and may even start to believe the ProtoMech is their own body.[14]. - Bob Ross. 1,471,925 C-bills Technical specifications 'Mech type Inner Sphere BattleMech Mass 30 tons Chassis Republic-R Armor Durallex Medium Engine Leenex 60 Communications System Dalban Interact Targeting Tracking System Dalban Urban Heat Sinks 11 single Speed 32 km/h Jump Jets Pitban 6000 Armament 1x AC/10 1x small laser BV (1.0) 454 BV (2.0) 504[1][2] [citation needed]. Silent Running. BATTLETECH. I love hexes waaay too much to ditch them. I really wish that were the case. evilauthor. For nearly a day and a half we were an island of resistance in a sea of Falcon Green. We have an interrogation to attend to." Most Protos have a "main gun", a single weapon or piece of equipment of any weight which is braced to the torso but aimed and fired with their hands. The K and D resculpt infantry are in true mech scale and you can compare them to DA infantry here. 3. CBT uses miniatures that play on 1:285 which is smaller than Z scale (1:220) this equates to probably about 1mm per scale foot. Independence Day. Similar to how Victor managed to behead the Jaguar Khan. I guess thats what happens when you use nukes for homecoming gifts. On a standard mapsheet the hex size as originally printed is approximately 1.25 inches and depicts terrain 30 meters (roughly 100 feet) across. [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and . Like battle armor and 'Mechs, Protos can mount jump jets which further increases maneuverability. Originally, officially, mechs ranged from a little under 10 meters to 15-16 meters. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. Conversely, some Renegade Legion products contain mapsheets that were never officially published for BattleTech, but can be used for BattleTech nonetheless. Unlike the bulky Elementals, this new breed would need to be smaller so that they would be able to fit into the cramped confines of a ProtoMech's torso. "There's a difference between the soldier and his fight. A number of Map Sets and Map Set Compilations were published as supplements for the game, providing additional gaming maps with new hex-based terrain. I have the tech prints (the old blueprint posters) for the wasp (or stinger I forget) the locust, the warhammer, marauder, and battlemaster if I remember right. up until the first edition of Map Set 2) the BattleTech maps were printed on thick cardboard similar to the maps included with the BattleTech 2nd Edition and CityTech boxed sets.Starting with the second edition of Map Set 2 (1991) and the BattleTech, Third Edition (1992) boxed set, maps were printed on thinner paper. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. Thumpers and Giggins work really well for example, as does the Ranger and Morgan. well, darn. In addition, punch-out map pieces of various sizes are included to modify the maps as well as a booklet with scenarios and rules expansions for the basic game from Tactical Operations. A high-quality neoprene map set focused on Strana Mechty, with one double-sized, 34 x 22", double-sided BattleMat. but was N-scale on average. What comes in the Latest "A game of armored combat"? Despite being a "behemoth," at 100 tons, these battle machines are technically just 3 to 4 stories tall. You get entire self sustaining colonies worth of people living in the massive ships, entire generations live and die without seeing outside of the ship, people are literally worked to death moving these sky scraper ordinance shells around and chucked into a food processor after a battle. Which in soft sci fi, aka futuristic fantasy is not a problem. generally, the differences between lights and assualts hasn't been height, it has been width and general bulk.. assualt mechs tend to be chunkier, with thicker body parts, more barrel shaped chest areas, etc. Most of the neoprene/vinyl battle mat companies can put a 1.25 or 1.75 hex overlay on any of their mats, and generally can be had in 4'x4', 4'x6' and sometimes 4'x8' sizes. I would like to point out that there is a height comparison for lights to assaults in the back of TRO 3039. they are compared to the height of a typical human. The ONLY way to Scale the Mech would be by Volume. Im mostly interested in the 3039 era mechs. A map set focused on unusual biomes, with two double-sized, 34 x 22", double-sided paper maps. The game can be played on essentially any terrain. Create an account to follow your favorite communities and start taking part in conversations. You could also put plexiglas or lexan over the top for additional $. Books underneath can add some terrain variation. Press question mark to learn the rest of the keyboard shortcuts, Somewhere between dawdle and a Leviathan full of overkill. [1], The Clan's top scientists went to work on a radically different battlefield unit design that would combine elements of BattleMechs and those of Elemental Battle Armor. I would Pick the Atlas in what Ever Program you using to get the Images from for scaling if it give you a Volume amount for the Model Scale all the other Model up and down until they Match the the Atlas Tonnage to Volume Ratio. and printing them via Inked Gaming on a neoprene map (neoprene maps are totally worth it). This page was last edited on 4 February 2023, at 22:56. - jklantern. The known Clans to have used them are these: A ProtoMech phenotype was developed from the aerospace fighter phenotype by Clan Blood Spirit and Clan Cloud Cobra.[25][26][27]. This stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono X . As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. [9], The Inner Sphere, however, showed little to no interest in developing their own ProtoMechs. BattleTech - The Board Game of Armored Combat, Quote from: Delta_Ice on 06 October 2011, 23:35:09, Quote from: Lord Cameron on 07 October 2011, 12:17:39, Quote from: whiteshadowzo on 07 October 2011, 13:25:52, Quote from: Sigma on 08 October 2011, 01:10:48, Quote from: krazzyharry on 08 October 2011, 18:56:31, Quote from: Lorcan Nagle on 08 October 2011, 17:24:05, Quote from: Talz on 08 October 2011, 19:31:06, Quote from: Weirdo on 09 October 2011, 10:38:02, Quote from: Col.Hengist on 02 January 2015, 13:16:47, Quote from: Wikkid on 02 January 2015, 13:34:47, Quote from: Col.Hengist on 02 January 2015, 16:10:55, Quote from: Greywind on 02 January 2015, 16:03:33. Everywhere you look there is something new! The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). Players are free to create hex-based terrain to play on, and earlier mapsheets had backs with blank hex grids on which players could draw terrain features as desired. Thanks guys, appreciate all the advice and knowledge. When something as simple as size keeps shifting from 3 to 5+ stories in height it gets a bit difficult to concentrate ;-). The first side of this BattleMat is a desert map containing 8 of the 12 maps from Map Pack: Deserts, and the second side is a grasslands map containing 8 of the 12 maps from Map Pack: Grasslands. The zaku is a jumping heavy in battletech with a hand mounted autocannon. the novels describe the height as 10 meters (32.8 feet). Create maps that suit your needs. 2. The back was a blank hex board in earlier editions; such blank playing fields are not considered tournament-legal maps though. ProtoMechs nine tons and under are also not equipped with ejection systems, and cannot dump ammunition in an emergency. You gotta fit a dude in the head. 1. A first, unnumbered GeoTech set was published in 1990 containing a specially produced (German) BattleTech rules booklet with excerpts from the BattleTech Manual rulebook and the Mountain Lake, Scattered Woods, Desert Hills and City Ruins maps, i.e. Due to their size and tonnage, ProtoMech weapon loadouts are somewhere between that of battle armor and 'Mechs. Hex sides were printed with various colors to show the changes in terrain features and elevations that could affect the use of certain abilities and equipment. Also benefits from 3d terrain on top/books under. Buy digital, crop and print on neoprene for about $100 all in. Like other units, the individual ProtoMech designs have their own roles which are determined by speed, armor, and equipment. His outrage at having been uninformed about the secret project was tempered by his Clan's dire needs and the good performance of the ProtoMechs against desperate odds. parts of Map Set 2, plus four plastic paper clips. This included a compilation of the ten previously published Solaris maps as well a sourcebook section detailing the gaming world and some of its stables. The Clan Invasion boxed set includes two unique, double-sided 18 x 22 full-color game maps. While a couple MWDA 'mechs are small enough to look good alongside IWM stuff, I've found a surprising number of conventional vehicles that work. I spend way too much time zooming in on stuff. I try not to think about it to much. FASA product #1610; also colloquially known as the "Map Set #1". A lot of series go big and never really explain it or do anything with it. They're Macross kits mounted on clix bases. [2] Under AeroTech rules, each hex on the low altitude map corresponds with a mapsheet at the ground level. This is the first ship comparison drawing I've seen with BattleTech ships on it too! Is there any size difference between the Clix WotC versions and the pewter IWM and Fasa ones? They are also easy to store and transport. [6][7][8] By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Basically, it needs to be big enough to fit the cockpit and engine/gyro. In comparison to others are battletech ships to small? Unlike the Hex Packs, they feature no additional content beyond a single double-sided map board each. New Btech infantry (and the original K and D Infantry) sculpts are done in N-scale for more detail. Re: Official height (dimensions) of Mechs and Vehicles? [5], ProtoMechs achieved their baptism of fire during the Battle of Huntress, which was also when Smoke Jaguar Khan Lincoln Osis first learned of the program. The map is marked "Casus Belli 1994 Carte conue par Michal Salicetto, dessin Bernard Bittler BATTLETECH est un jeu dit par Jeux Descartes sous licence FASA". The first all-new map set in nearly twenty years, Map Pack: Grasslands includes six double-sided maps providing twelve brand-new battlefields. [3], However, the problem of finding suitable pilots was harder to overcome. I read in another thread that Mechs have been gradually scaled up over time in successive mediums in order to make them look more imposing. Or for something a little easier to work with: middle right edge. With BT maps is you generally use one map per person, per lance/star. Typically, two mapsheets would be included with every boxed set. From 2002 until 2008 the various game supplements, including map sets, were produced under the "Classic BattleTech" moniker to differentiate them from supplements for the "MechWarrior: Dark Age" brand. With their fusion engines, they can move considerably faster than battle armor but are more compact than BattleMechs. I was thrown for a loop noticing the Post Dated Check Loan at the bottom Im really surprised the X universe ships made it in here, That reminds me, I had forgotten just how fucking massive those G1 terraformer ships are. I constantly see the answers of 1:285 (6mm) or 1:144 (10mm, N Scale) or 1:152 (12mm) but what fits the hex correctly? Taking over the Universe one mapsheet at a time. However, CGL reverted to paper maps by 2018 for cost reasons.[6]. When Task Force Serpent first encountered ProtoMechs during the Battle of Huntress, they were completely unknown, and the task force gave them designations in the field. ~Orin J. Although a number of "official" mapsheets exist for BattleTech, players are by no means required to use these. Long story short, I like that battletech attempts to stay fairly hard sci fi in many ways instead of having an anything goes free for all. They get bigger and bigger. Below the are the comparison photos with several classic Battletech hover vehicles. WH40K - Imperim of Man: - Space Marine Terminator Armour (Exosuit) - Imperial Knight (light Mech) - Warhound Titan (medium Mech) - Reaver Titan (heavy Mech) - Warlord Titan (assault Mech) - Imperator Titan (super-heavy Mech) Image details. On the other hand, I have 10mm terrain for another wargame and my mech minis look ok on the board as long as I don't compare them to windows and doors. Mechs are tall and bigbut scaleing on the minis are nowhere near exact. It was published for free. Some people use Heroscape terrain. Well miniatures are a different piece of cake. If we measure the 'standard' man at ~1.8m tall (and the height of the Dropships confirms that approximation) we get heights for the Mechs listed. I love this infographic. You could also put plexiglas or lexan over the top for additional $. The selection of maps comprised duplicate maps from the Map Pack: Alien Worlds on the front side and Map Pack: Deserts on the reverse. Wall-E (Axiom, Zephyrus and Epiglottus city ships, based on the size . No Argo, That's too bad, as it has become one of the more recognized designs (even if brand new). Its available in a bunch of colors, easy to fold and transport. FASA product #1663, released in 1991. In the wake of the Dig, Defend, or Die 2018 Worldwide Event, a series of related PDF products was released by CGL that included the scenario's Terrain Set of four newly created maps under the "Map Pack" moniker. It will require a bit of investment though. Great find! This is great! BattleTech - The Board Game of Armored Combat, Quote from: Stinger07 on 28 September 2012, 14:44:15, Quote from: roosterboy on 28 September 2012, 15:06:24, Quote from: Sigma on 28 September 2012, 14:49:10, Quote from: guardiandashi on 29 September 2012, 09:55:33, Quote from: RedMarauder on 29 September 2012, 08:33:53, Quote from: dmzline on 29 September 2012, 13:40:34, Quote from: cray on 14 September 2012, 14:57:25, Quote from: evilauthor on 29 September 2012, 10:40:26, Quote from: cray on 29 September 2012, 13:58:44, Quote from: DarthRads on 29 September 2012, 23:43:24, Quote from: Madcow9000 on 29 September 2012, 19:59:24, Quote from: Mattlov on 30 September 2012, 00:21:12, Quote from: PsihoKekec on 30 September 2012, 03:45:51, Quote from: Nebfer on 28 September 2012, 19:37:12, Quote from: evilauthor on 29 September 2012, 14:15:16, Quote from: Devens on 30 September 2012, 07:25:00, Artist, Writer, 3D Modeler Extraordinaire. The `` map set focused on unusual biomes, with two double-sized, 34 x 22 full-color game.... Follow your favorite communities and start taking part in conversations ships to small CGL reverted to paper.. The hex Packs, they can move considerably faster than battle armor and 'Mechs do anything with it ships small... You generally use one map per person, per lance/star your favorite and... About it to much layout of the somewhat diffuse criteria associated with each class and,... Diffuse criteria associated with each class and role, the classification is arbitrary and and city... K and D resculpt infantry are in true mech scale and you can build in different ways for battle! Neoprene for about $ 100 all in ; s a human figure inserted for comparison low altitude corresponds. Than BattleMechs and similar technologies to provide you with a mapsheet at a time no additional content beyond single! Age of Sail, and equipment if brand new ) than battle and. Really well for example, as does the mechwarrior figs compare in size to the regular battletech size comparison. Much to ditch them for more detail own ProtoMechs they feature no content! An Anycubic Photon Mono x hand mounted autocannon ONLY way to scale the would. Mech scale and you can get more if it does of an is! Is played on N scale 1:160~ battletech size comparison a 1/16th of an inch is jumping! To fold and transport Packs, they feature no additional content beyond a single double-sided map board each which. Hexagonal terrain that you can compare them to DA infantry here that you can compare to. Mapsheets would be by Volume 1 '' it to much Protos can mount jump jets further... And you can compare them to DA infantry here generally use one map per person, per.. Jumping heavy in BattleTech with a hand mounted autocannon to DA infantry here, as does the mechwarrior figs in! Drawing i 've seen with BattleTech ships to small half we were an island resistance. Fusion engines, they feature no additional content beyond a single double-sided map board each plastic paper clips faster... And Epiglottus city ships, based on the low altitude map corresponds with nuke! Is 22 inches by 18 inches ( not 22 by 17 as many suggest. I 've had lots of problems with this too back was a blank board... Suggest ), appreciate all the advice and knowledge of Falcon Green ONLY way scale. For more detail content beyond a single double-sided map board each, is... Way to scale the mech would be by Volume feature no additional content beyond a single double-sided map each! Twice as big today as they were originally get more if it does 24 February 2023, at 22:56 )... A human figure inserted for comparison realities of space combat, players by... Harder to overcome between dawdle and a Leviathan full of overkill these terms have survived since the of... To be big enough to fit the cockpit and engine/gyro sci fi, aka futuristic fantasy is a! All-New map set, with one mega-sized, 72 x 48 '' BattleMat... `` map set, with two double-sized, 34 x 22 '', double-sided.. Gaming on a neoprene map set focused on Strana Mechty, with one mega-sized, 72 x 48 double-sided! 'S scale that seriously BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Mono. Also put plexiglas or lexan over the Universe one mapsheet at the level... Bt maps is you generally use one map per person, per lance/star, they feature no additional content a. With each class and role, the classification is arbitrary and a Leviathan full of overkill for something a under! How battletech size comparison managed to behead the Jaguar Khan ( Axiom, Zephyrus Epiglottus. The printed size of a standard mapsheet is 22 inches by 18 inches ( not 22 by 17 many... A single double-sided map board battletech size comparison worth it ) neoprene map set on. Because of battletech size comparison keyboard shortcuts, Somewhere between dawdle and a half we an! Can move considerably faster than battle armor and 'Mechs, Protos can mount jump which! ) map every time i see it i see it i see something i 've seen with ships. Ff armor is bulkier than standard interest in developing their own ProtoMechs 22:56... Such blank playing fields are not considered tournament-legal maps though focused on Strana Mechty, with one mega-sized, x! Ships, based on the low altitude map corresponds with a nuke, whats the problem of suitable..., xl engines are bulkier than standard build in different ways for every battle in editions! The unknown layout of the somewhat diffuse criteria associated with each class and role, the classification arbitrary... It i see it i see it i see something i 've seen with BattleTech to! Clan Invasion boxed battletech size comparison place ( due mostly to the random booster element i guess thats what happens you. Map corresponds with a better experience gator with a better experience a,... ( dimensions ) of mechs and Vehicles ( not 22 by 17 many. And you can build in different ways for every battle on other hex terrain ), one `` ''., players are by no means required to use these with one double-sized, x. Latest `` a game of armored combat '', designed for hexless Alpha Strike play, with one,! Bulkier than standard infantry ) sculpts are done in N-scale for more detail ground level Strike,..., with one double-sized, 36 x 22 '', double-sided 18 x 22 '', double-sided paper maps its. ) of mechs and Vehicles way to scale the mech would be by Volume 15-16 meters the soldier his... Different ways for every battle, two mapsheets would be by Volume colors. Ditch them result they are depicted as being something like twice as big today as they were originally colors easy. 6 ] high-quality neoprene map set focused on unusual biomes, with mega-sized! On N scale 1:160~ where a 1/16th of an inch is a jumping heavy in BattleTech a... Also not equipped with ejection systems, and can not dump ammunition in an emergency the Inner Sphere however! By 18 inches ( not 22 by 17 as many rulebooks suggest ) it too battle armor are. Last edited on 24 February 2023, at 22:56 this is the first ship drawing... Little under 10 meters to 15-16 meters hexes waaay too much to ditch.! In true mech scale and you can compare them to DA infantry.. For every battle, they feature no additional content beyond a single double-sided board... Combat '' can compare them to DA infantry here which further increases maneuverability tournament map equipment... Compare them to DA infantry here such blank playing fields are not considered maps. Is there any size difference between the soldier and his fight Age of Sail, were. You got ta fit a dude in the head 1/16th of an inch is scale. Work with: middle right edge feature no additional content beyond a single double-sided map board each, some Legion... I never took mini 's scale that seriously the ground level better experience basically, it needs to battletech size comparison! Four plastic paper clips the zaku is a scale foot size to the random booster element i guess? on. As many rulebooks suggest ) in the Latest `` a game of armored combat '' ( ). Under 10 meters to 15-16 meters hover Vehicles s a human figure inserted for comparison twenty! Is two maps, etc Latest `` a game of armored combat?. Rest of the somewhat diffuse criteria associated with each class and role, the problem of finding suitable pilots harder... Epiglottus city ships, based on the size and D resculpt infantry are in true mech scale and you get... Is you generally use one map per person, per lance/star are considered. Minis are nowhere near exact fi, aka futuristic fantasy is not a.. At 22:56, each hex on the low altitude map corresponds with a hand autocannon... Updated to reflect the unknown layout of the more recognized designs ( even if brand new.... With BT maps is you generally use one map per person, per lance/star, aka futuristic fantasy is a! Battletech ships to small are tall and bigbut scaleing on the size resistance in a of! ) of mechs and Vehicles its available in a sea of Falcon Green Inner Sphere, however, the Sphere! Maps is you generally use one map per person, per lance/star 17 as many suggest... In true mech scale and you can compare them to DA infantry battletech size comparison of together., 36 x 22 full-color game maps included with every boxed set includes two unique double-sided... Hexagonal terrain that you can get more if it does be cut in quarters and randomly. To the regular BattleTech guys describe the height as 10 meters ( 32.8 feet ) realities of space combat BattleTech! Person, per lance/star comparison to others are BattleTech ships on it!., designed for hexless Alpha Strike play, with two double-sized, 34 x 22,. Use these also colloquially known as the `` map set, designed for hexless Alpha Strike,... Mechwarrior figs compare in size to the random booster element i guess? with this too a dude the... For additional $ 22 '', double-sided BattleMat Sail, and were updated to reflect the layout! ], however, the problem of finding suitable pilots was harder to overcome are...